paintTopLeft(c, g, 0, 0, insets.left, insets.top); paintTop(c, g, insets.left, 0, width - insets.left - insets.right, insets.top); paintTopRight(c, g, width - insets.right, 0, insets.right, insets.top);
paintTopLeft(c, g, 0, 0, insets.left, insets.top); paintTop(c, g, insets.left, 0, width - insets.left - insets.right, insets.top); paintTopRight(c, g, width - insets.right, 0, insets.right, insets.top);
paintTopLeft(c, g, 0, 0, insets.left, insets.top); paintTop(c, g, insets.left, 0, width - insets.left - insets.right, insets.top); paintTopRight(c, g, width - insets.right, 0, insets.right, insets.top);
paintTopLeft(c, g, 0, 0, insets.left, insets.top); paintTop(c, g, insets.left, 0, width - insets.left - insets.right, insets.top); paintTopRight(c, g, width - insets.right, 0, insets.right, insets.top);
paintTopLeft(c, g, 0, 0, insets.left, insets.top); paintTop(c, g, insets.left, 0, width - insets.left - insets.right, insets.top); paintTopRight(c, g, width - insets.right, 0, insets.right, insets.top);