/** * Turns VTOL bombing on or off for this step. */publicvoid setVTOLBombing(boolean bombing) {
if (bombing) {
setTarget(new HexTarget(getPosition(), getGame().getBoard(),
Targetable.TYPE_HEX_AERO_BOMB));
} else {
setTarget(null);
}
}
/** * Turns VTOL strafing on or off for this step. */publicvoid setStrafing(boolean strafing) {
if (strafing) {
setTarget(new HexTarget(getPosition(), getGame().getBoard(),
Targetable.TYPE_HEX_CLEAR));
} else {
setTarget(null);
}
}