if (step.dueFreeTurn()) { col = Color.GREEN; } else if (step.canAeroTurn(bv.game)) {
"Top Move Path moves a shorter straight line distance.")); if (topLastStep != null && !topLastStep.dueFreeTurn()) { v.add(mpCandidate); return v;
if (dueFreeTurn()) { return true;
if (dueFreeTurn()) { setFreeTurn(true);
if (dueFreeTurn()) { setFreeTurn(true);