/** * Initialise */ private void init() { this.data = new ArrayList<LocatedObject<O>>(); // Set up a load of defaults for the axes renderer this.axesRenderer2D.setxAxisColour( RGBColour.WHITE ); this.axesRenderer2D.setyAxisColour( RGBColour.WHITE ); this.axesRenderer2D.setMajorTickColour( RGBColour.WHITE ); this.axesRenderer2D.setMinorTickColour( RGBColour.GRAY ); this.axesRenderer2D.setxTickLabelColour( RGBColour.GRAY ); this.axesRenderer2D.setyTickLabelColour( RGBColour.GRAY ); this.axesRenderer2D.setxAxisNameColour( RGBColour.WHITE ); this.axesRenderer2D.setyAxisNameColour( RGBColour.WHITE ); this.axesRenderer2D.setMajorGridColour( new Float[]{.5f,.5f,.5f,1f} ); this.axesRenderer2D.setMinorGridColour( new Float[]{.5f,.5f,.5f,1f} ); this.axesRenderer2D.setDrawMajorTickGrid( true ); this.axesRenderer2D.setDrawMinorTickGrid( true ); }
this.axesRenderer2D.setxAxisNameColour( RGBColour.WHITE ); this.axesRenderer2D.setxTickLabelColour( RGBColour.WHITE ); this.axesRenderer2D.setxAxisColour( RGBColour.WHITE ); this.axesRenderer2D.setxMajorTickSpacing( 10000 ); this.axesRenderer2D.setxMinorTickSpacing( 1000 );
super.axesRenderer2D.setxLabelSpacing(90); super.axesRenderer2D.setyLabelSpacing(45); super.axesRenderer2D.setxAxisColour(RGBColour.WHITE); super.axesRenderer2D.setyAxisColour(RGBColour.WHITE); super.axesRenderer2D.setyTickLabelColour(RGBColour.WHITE);
final AxesRenderer2D<Float[],MBFImage> ar = new AxesRenderer2D<Float[],MBFImage>(); ar.setxAxisColour( RGBColour.WHITE ); ar.setyAxisColour( RGBColour.WHITE ); ar.setMajorTickColour( RGBColour.WHITE );