if( !this.renderAxesLast ) this.axesRenderer2D.renderAxis( this.visImage ); if( this.renderAxesLast ) this.axesRenderer2D.renderAxis( this.visImage );
ar.renderAxis( visImage ); DisplayUtilities.display( visImage );
if( !this.renderAxesLast ) this.axesRenderer2D.renderAxis( this.visImage ); if( this.renderAxesLast ) this.axesRenderer2D.renderAxis( this.visImage );
ar.renderAxis( visImage ); DisplayUtilities.display( visImage );