c = this.colourMap.apply((float) (Math.abs(object.y) / this.axesRenderer2D.getMaxYValue())); if (this.useIndividualBarColours) c = object.object.colour;
c = this.colourMap.apply((float) (Math.abs(object.y) / this.axesRenderer2D.getMaxYValue())); if (this.useIndividualBarColours) c = object.object.colour;