public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {
public Rect[] toArray() { int num = (int) total(); Rect[] a = new Rect[num]; if(num == 0) return a; int buff[] = new int[num * _channels]; get(0, 0, buff); //TODO: check ret val! for(int i=0; i<num; i++) a[i] = new Rect(buff[i*_channels], buff[i*_channels+1], buff[i*_channels+2], buff[i*_channels+3]); return a; } public void fromList(List<Rect> lr) {