@Override public void glDeleteRenderbuffers (int n, IntBuffer renderbuffers) { GL30.glDeleteRenderbuffers(renderbuffers); }
@Override public void glDeleteRenderbuffer (int renderbuffer) { GL30.glDeleteRenderbuffers(renderbuffer); }
@Override public void glDeleteRenderbuffers (int n, IntBuffer renderbuffers) { GL30.glDeleteRenderbuffers(renderbuffers); }
@Override public void glDeleteRenderbuffers (int n, IntBuffer renderbuffers) { GL30.glDeleteRenderbuffers(renderbuffers); }
@Override public void glDeleteRenderbuffer (int renderbuffer) { GL30.glDeleteRenderbuffers(renderbuffer); }
@Override public void glDeleteRenderbuffer (int renderbuffer) { GL30.glDeleteRenderbuffers(renderbuffer); }
@Override public void glDeleteRenderbuffer (int renderbuffer) { GL30.glDeleteRenderbuffers(renderbuffer); }
@Override public void glDeleteRenderbuffers (int n, IntBuffer renderbuffers) { GL30.glDeleteRenderbuffers(renderbuffers); }
@Override public void glDeleteRenderbuffersEXT(final IntBuffer renderBuffers) { checkLimit(renderBuffers); GL30.glDeleteRenderbuffers(renderBuffers); }
@Override public void glDeleteRenderbuffersEXT(IntBuffer param1) { checkLimit(param1); GL30.glDeleteRenderbuffers(param1); }
@Override public void glDeleteRenderbuffer (int renderbuffer) { GL30.glDeleteRenderbuffers(renderbuffer); }
@Override public void glDeleteRenderbuffers (int n, IntBuffer renderbuffers) { GL30.glDeleteRenderbuffers(renderbuffers); }
@Override public void glDeleteRenderbuffers (int n, IntBuffer renderbuffers) { GL30.glDeleteRenderbuffers(renderbuffers); }
@Override public void glDeleteRenderbuffer (int renderbuffer) { GL30.glDeleteRenderbuffers(renderbuffer); }
@Override public void glDeleteRenderbuffersEXT(IntBuffer param1) { checkLimit(param1); GL30.glDeleteRenderbuffers(param1); }