/** Get the type of the concrete joint. */ public JointType getType () { org.jbox2d.dynamics.joints.JointType type2 = joint.getType(); if (type2 == org.jbox2d.dynamics.joints.JointType.DISTANCE) return JointType.DistanceJoint; if (type2 == org.jbox2d.dynamics.joints.JointType.FRICTION) return JointType.FrictionJoint; if (type2 == org.jbox2d.dynamics.joints.JointType.GEAR) return JointType.GearJoint; if (type2 == org.jbox2d.dynamics.joints.JointType.MOUSE) return JointType.MouseJoint; if (type2 == org.jbox2d.dynamics.joints.JointType.PRISMATIC) return JointType.PrismaticJoint; if (type2 == org.jbox2d.dynamics.joints.JointType.PULLEY) return JointType.PulleyJoint; if (type2 == org.jbox2d.dynamics.joints.JointType.REVOLUTE) return JointType.RevoluteJoint; if (type2 == org.jbox2d.dynamics.joints.JointType.ROPE) return JointType.RopeJoint; if (type2 == org.jbox2d.dynamics.joints.JointType.UNKNOWN) return JointType.Unknown; if (type2 == org.jbox2d.dynamics.joints.JointType.WELD) return JointType.WeldJoint; if (type2 == org.jbox2d.dynamics.joints.JointType.WHEEL) return JointType.WheelJoint; return JointType.Unknown; }
switch (joint.getType()) {
switch (joint.getType()) {
switch (joint.getType()) {
switch (joint.getType()) {
switch (joint.getType()) {