/** Get the first body attached to this joint. */ public Body getBodyA () { return world.bodies.get(joint.getBodyA()); }
j.m_edgeA.other = j.getBodyB(); j.m_edgeA.prev = null; j.m_edgeA.next = j.getBodyA().m_jointList; if (j.getBodyA().m_jointList != null) { j.getBodyA().m_jointList.prev = j.m_edgeA; j.getBodyA().m_jointList = j.m_edgeA; j.m_edgeB.other = j.getBodyA(); j.m_edgeB.prev = null; j.m_edgeB.next = j.getBodyB().m_jointList;
Body bodyA = j.getBodyA(); Body bodyB = j.getBodyB();
private void drawJoint(Joint joint) { Body bodyA = joint.getBodyA(); Body bodyB = joint.getBodyB(); Transform xf1 = bodyA.getTransform();
j.m_edgeA.other = j.getBodyB(); j.m_edgeA.prev = null; j.m_edgeA.next = j.getBodyA().m_jointList; if (j.getBodyA().m_jointList != null) { j.getBodyA().m_jointList.prev = j.m_edgeA; j.getBodyA().m_jointList = j.m_edgeA; j.m_edgeB.other = j.getBodyA(); j.m_edgeB.prev = null; j.m_edgeB.next = j.getBodyB().m_jointList;
Body bodyA = j.getBodyA(); Body bodyB = j.getBodyB();
private void drawJoint(Joint joint) { Body bodyA = joint.getBodyA(); Body bodyB = joint.getBodyB(); Transform xf1 = bodyA.getTransform();
Body bA = joint.getBodyA(); Body bB = joint.getBodyB();
j.m_edgeA.other = j.getBodyB(); j.m_edgeA.prev = null; j.m_edgeA.next = j.getBodyA().m_jointList; if (j.getBodyA().m_jointList != null) { j.getBodyA().m_jointList.prev = j.m_edgeA; j.getBodyA().m_jointList = j.m_edgeA; j.m_edgeB.other = j.getBodyA(); j.m_edgeB.prev = null; j.m_edgeB.next = j.getBodyB().m_jointList;
j.m_edgeA.other = j.getBodyB(); j.m_edgeA.prev = null; j.m_edgeA.next = j.getBodyA().m_jointList; if (j.getBodyA().m_jointList != null) { j.getBodyA().m_jointList.prev = j.m_edgeA; j.getBodyA().m_jointList = j.m_edgeA; j.m_edgeB.other = j.getBodyA(); j.m_edgeB.prev = null; j.m_edgeB.next = j.getBodyB().m_jointList;
j.m_edgeA.other = j.getBodyB(); j.m_edgeA.prev = null; j.m_edgeA.next = j.getBodyA().m_jointList; if (j.getBodyA().m_jointList != null) { j.getBodyA().m_jointList.prev = j.m_edgeA; j.getBodyA().m_jointList = j.m_edgeA; j.m_edgeB.other = j.getBodyA(); j.m_edgeB.prev = null; j.m_edgeB.next = j.getBodyB().m_jointList;
Body bodyA = j.getBodyA(); Body bodyB = j.getBodyB();
Body bodyA = j.getBodyA(); Body bodyB = j.getBodyB();
private void drawJoint(Joint joint) { Body bodyA = joint.getBodyA(); Body bodyB = joint.getBodyB(); Transform xf1 = bodyA.getTransform();
private void drawJoint(Joint joint) { Body bodyA = joint.getBodyA(); Body bodyB = joint.getBodyB(); Transform xf1 = bodyA.getTransform();
private void drawJoint(Joint joint) { Body bodyA = joint.getBodyA(); Body bodyB = joint.getBodyB(); Transform xf1 = bodyA.getTransform();