djd.initialize(bodies[i], bodies[next], bodies[i].getWorldCenter(), bodies[next].getWorldCenter()); distanceJoints[i] = (DistanceJoint) world.createJoint(djd);
djd.initialize(bodies[i], bodies[next], bodies[i].getWorldCenter(), bodies[next].getWorldCenter()); distanceJoints[i] = (DistanceJoint) world.createJoint(djd);
djd.frequencyHz = 10.0f; djd.initialize(body1, body2, p2.add(m_offset), p5.add(m_offset)); getWorld().createJoint(djd); djd.initialize(body1, body2, p3.add(m_offset), p4.add(m_offset)); getWorld().createJoint(djd); djd.initialize(body1, m_wheel, p3.add(m_offset), wheelAnchor.add(m_offset)); getWorld().createJoint(djd); djd.initialize(body2, m_wheel, p6.add(m_offset), wheelAnchor.add(m_offset)); getWorld().createJoint(djd);
djd.initialize(bodies[i], bodies[next], bodies[i].getWorldCenter(), bodies[next].getWorldCenter()); distanceJoints[i] = (DistanceJoint) world.createJoint(djd);
djd.initialize(bodies[i], bodies[next], bodies[i].getWorldCenter(), bodies[next].getWorldCenter()); distanceJoints[i] = (DistanceJoint) world.createJoint(djd);
djd.initialize(bodies[i], bodies[next], bodies[i].getWorldCenter(), bodies[next].getWorldCenter()); distanceJoints[i] = (DistanceJoint) world.createJoint(djd);
djd.frequencyHz = 10.0f; djd.initialize(body1, body2, p2.add(m_offset), p5.add(m_offset)); getWorld().createJoint(djd); djd.initialize(body1, body2, p3.add(m_offset), p4.add(m_offset)); getWorld().createJoint(djd); djd.initialize(body1, m_wheel, p3.add(m_offset), wheelAnchor.add(m_offset)); getWorld().createJoint(djd); djd.initialize(body2, m_wheel, p6.add(m_offset), wheelAnchor.add(m_offset)); getWorld().createJoint(djd);