- drawCircle
Draw a circle.
- drawPolygon
Draw a closed polygon provided in CCW order. This implementation uses
#drawSegment(Vec2,Vec2,Color3f
- drawSegment
Draw a line segment.
- drawString
Draw a string.
- getViewportTranform
- drawParticles
Draw a particle array
- drawParticlesWireframe
Draw a particle array
- drawSolidCircle
Draw a solid circle.
- drawSolidPolygon
Draw a solid closed polygon provided in CCW order.
- drawTransform
Draw a transform. Choose your own length scale
- flush
Called at the end of drawing a world
- getFlags