(team != IPlayer.TEAM_NONE && team == enemyPlayer.getTeam())) continue; if (game.getLiveCommandersOwnedBy(enemyPlayer) > 0) { killedAll = false;
if ((game.getLiveCommandersOwnedBy(client.getLocalPlayer()) < 1) && (game.getEntitiesOwnedBy(client.getLocalPlayer()) > 0)) { players.add(client.getLocalPlayer().getName()); if ((game.getLiveCommandersOwnedBy(bc.getLocalPlayer()) < 1) && (game.getEntitiesOwnedBy(bc.getLocalPlayer()) > 0)) { players.add(bc.getLocalPlayer().getName());