protected void receiveRevealMinefield(Packet packet) { game.addMinefield((Minefield) packet.getObject(0)); }
private void receiveRevealMinefield(Packet packet) { getGame().addMinefield((Minefield) packet.getObject(0)); }
Vector<Minefield> mines = calculateMinefieldDeployment(); for (Minefield mine : mines) { game.addMinefield(mine);
clientgui.getClient().getGame().addMinefield(mf); deployedMinefields.addElement(mf);