- glBindVertexArray
Entry point to C language function: void glBindVertexArray(GLuint array)
Part of GL_ARB_vertex_arra
- getDefaultReadBuffer
- getGLProfile
- glActiveTexture
- glBindBuffer
- glBlitFramebuffer
Entry point to C language function: void glBlitFramebuffer(GLint srcX0, GLint
srcY0, GLint srcX1, GL
- glDeleteVertexArrays
Entry point to C language function: void glDeleteVertexArrays(GLsizei n, const
GLuint * arrays)
Par
- glDisableVertexAttribArray
- glDrawArrays
- glEnableVertexAttribArray
- glGenVertexArrays
Entry point to C language function: void glGenVertexArrays(GLsizei n, GLuint *
arrays)
Part of GL_A
- glPixelStorei