if (isNullStrokeFill(false)) break; int len = in.readWord(); if (isNullStrokeFill(false)) break; int numPoly = in.readWord(); if (isNullStrokeFill(state.getLineNeutral())) break; int b = in.readShort(); if (isNullStrokeFill(state.getLineNeutral())) break; float yend = state.transformY(in.readShort()); if (isNullStrokeFill(state.getLineNeutral())) break; float yend = state.transformY(in.readShort()); if (isNullStrokeFill(state.getLineNeutral())) break; float yend = state.transformY(in.readShort()); if (isNullStrokeFill(true)) break; float b = state.transformY(in.readShort()); if (isNullStrokeFill(true))
if (isNullStrokeFill(false)) break; int len = in.readWord(); if (isNullStrokeFill(false)) break; int numPoly = in.readWord(); if (isNullStrokeFill(state.getLineNeutral())) break; int b = in.readShort(); if (isNullStrokeFill(state.getLineNeutral())) break; float yend = state.transformY(in.readShort()); if (isNullStrokeFill(state.getLineNeutral())) break; float yend = state.transformY(in.readShort()); if (isNullStrokeFill(state.getLineNeutral())) break; float yend = state.transformY(in.readShort()); if (isNullStrokeFill(true)) break; float b = state.transformY(in.readShort()); if (isNullStrokeFill(true))
if (isNullStrokeFill(false)) break; int len = in.readWord(); if (isNullStrokeFill(false)) break; int numPoly = in.readWord(); if (isNullStrokeFill(state.getLineNeutral())) break; int b = in.readShort(); if (isNullStrokeFill(state.getLineNeutral())) break; float yend = state.transformY(in.readShort()); if (isNullStrokeFill(state.getLineNeutral())) break; float yend = state.transformY(in.readShort()); if (isNullStrokeFill(state.getLineNeutral())) break; float yend = state.transformY(in.readShort()); if (isNullStrokeFill(true)) break; float b = state.transformY(in.readShort()); if (isNullStrokeFill(true))