- setSpotRange
Set the range of the light influence. Setting a non-zero range indicates the
light should use attenu
- getDirection
- setDirection
- setPosition
- <init>
Creates a SpotLight at the given position, with the given direction and the
given color.
- setSpotInnerAngle
Sets the inner angle of the cone of influence. Must be between 0 and pi/2.
This angle is the angle
- setSpotOuterAngle
Sets the outer angle of the cone of influence. Must be between 0 and pi/2.
This angle is the angle
- getPosition
- intersectsFrustum
- getInvSpotRange
for internal use only
- getPackedAngleCos
for internal use only
- getSpotOuterAngle
returns the spot outer angle