} else { float yTemp = yLine - currentLeading; float xx[] = findLimitsTwoLines(); if (xx == null) { status = NO_MORE_COLUMN;
} else { float yTemp = yLine - currentLeading; float xx[] = findLimitsTwoLines(); if (xx == null) { status = NO_MORE_COLUMN;
} else { float yTemp = yLine - currentLeading; float xx[] = findLimitsTwoLines(); if (xx == null) { status = NO_MORE_COLUMN;
} else { float yTemp = yLine - currentLeading; float xx[] = findLimitsTwoLines(); if (xx == null) { status = NO_MORE_COLUMN;