float x1[] = findLimitsOneLine(); if (lineStatus == LINE_STATUS_OFFLIMITS) { return null; continue; float x2[] = findLimitsOneLine(); if (lineStatus == LINE_STATUS_OFFLIMITS) { return null;
float x1[] = findLimitsOneLine(); if (lineStatus == LINE_STATUS_OFFLIMITS) { return null; continue; float x2[] = findLimitsOneLine(); if (lineStatus == LINE_STATUS_OFFLIMITS) { return null;