/** We create two audio nodes. */ private void initAudio() { /* gun shot sound is to be triggered by a mouse click. */ audio_gun = new AudioNode(assetManager, "Sound/Effects/Gun.wav", DataType.Buffer); audio_gun.setPositional(false); audio_gun.setLooping(false); audio_gun.setVolume(2); rootNode.attachChild(audio_gun); /* nature sound - keeps playing in a loop. */ audio_nature = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", DataType.Stream); audio_nature.setLooping(true); // activate continuous playing audio_nature.setPositional(true); audio_nature.setVolume(3); rootNode.attachChild(audio_nature); audio_nature.play(); // play continuously! }
@Override public void simpleUpdate(float tpf){ if (audioSource.getStatus() != AudioSource.Status.Playing){ audioRenderer.deleteAudioData(audioSource.getAudioData()); System.out.println("Playing with low pass filter"); audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", DataType.Buffer); audioSource.setDryFilter(new LowPassFilter(1f, .1f)); audioSource.setVolume(3); audioSource.play(); } }
public void play() { if (fileName != null){ if (node != null){ node.stop(); } node = new AudioNode(am, fileName,AudioData.DataType.Stream); node.setPositional(false); node.setVolume(volume); node.play(); }else{ node.playInstance(); } }
@Override public void simpleInitApp() { audioSource = new AudioNode(assetManager, "Sound/Effects/Gun.wav", AudioData.DataType.Buffer); audioSource.setLooping(false); } }
audioRenderer.setEnvironment(env); waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", DataType.Buffer); waves.setPositional(true); waves.setLocalTranslation(new Vector3f(0, 0,0)); waves.setMaxDistance(100); waves.setRefDistance(5); nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", DataType.Stream); nature.setPositional(false); nature.setVolume(3); waves.playInstance(); nature.play();
@Override public void simpleInitApp(){ assetManager.registerLocator("https://web.archive.org/web/20170625151521if_/http://www.vorbis.com/music/", UrlLocator.class); AudioNode audioSource = new AudioNode(assetManager, "Lumme-Badloop.ogg", AudioData.DataType.Stream); audioSource.setPositional(false); audioSource.setReverbEnabled(false); audioSource.play(); }
private void initAudio() { org.lwjgl.input.Mouse.setGrabbed(false); music = new AudioNode(assetManager, "Sound/Effects/Beep.ogg", false); rootNode.attachChild(music); audioRenderer.playSource(music); music.setPositional(true); music.setVolume(1f); music.setReverbEnabled(false); music.setDirectional(false); music.setMaxDistance(200.0f); music.setRefDistance(1f); //music.setRolloffFactor(1f); music.setLooping(false); audioRenderer.pauseSource(music); }
@Override protected void createAudio() { audioNode = new AudioNode(assetManager, fallingDown2); audioNode.setLooping(false); audioNode.setVolume(1); audioNode.setRefDistance(10f); audioNode.setPositional(true); audioNode.setMaxDistance(10000000); audioNode.setLocalTranslation(Vector3f.ZERO); mat1.setColor("Color", ColorRGBA.Blue); player.setMaterial(mat1); audioNode.attachChild(player);
soundnode = new AudioNode(assetManager, soundfile, false); soundnode.setName(identifier); soundnode.setReverbEnabled(true); soundnode.setLooping(looping); soundnode.setVolume((float)volume); soundnode.setPositional(true); soundnode.setReverbEnabled(true); soundnode.setRefDistance(50f); soundnode.setPositional(false);
@Override public void simpleInitApp() { flyCam.setMoveSpeed(10); Torus torus = new Torus(10, 6, 1, 3); Geometry g = new Geometry("Torus Geom", torus); g.rotate(-FastMath.HALF_PI, 0, 0); g.center(); g.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m")); // rootNode.attachChild(g); ufoNode = new AudioNode(assetManager, "Sound/Effects/Beep.ogg", AudioData.DataType.Buffer); ufoNode.setLooping(true); ufoNode.setPitch(0.5f); ufoNode.setRefDistance(1); ufoNode.setMaxDistance(100000000); ufoNode.setVelocityFromTranslation(true); ufoNode.play(); Geometry ball = new Geometry("Beeper", new Sphere(10, 10, 0.1f)); ball.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m")); ufoNode.attachChild(ball); rootNode.attachChild(ufoNode); }
public SoundHandle loadSound(SoundSystem soundSystem, String filename) { AudioNode an = new AudioNode(assetManager, filename, AudioData.DataType.Buffer); an.setPositional(false); return new SoundHandleJme(ar, an); }
private void btnPlayActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnPlayActionPerformed if (musicSource == null){ btnOpenActionPerformed(evt); return; } if (musicSource.getStatus() == Status.Playing){ musicSource.setPitch(1); ar.pauseSource(musicSource); }else{ musicSource.setPitch(1); musicSource.play(); } }//GEN-LAST:event_btnPlayActionPerformed
/** * Set the time offset in the sound sample when to start playing. * * @param timeOffset The time offset * @throws IllegalArgumentException If timeOffset is negative */ public void setTimeOffset(float timeOffset) { if (timeOffset < 0f) { throw new IllegalArgumentException("Time offset cannot be negative"); } this.timeOffset = timeOffset; if (data instanceof AudioStream) { ((AudioStream) data).setTime(timeOffset); }else if(status == AudioSource.Status.Playing){ stop(); play(); } }
public void onSoundChanged(SoundFile soundFile) { AudioNode node = SoundsLoader.getAudioNode(assetManager, soundFile); node.setLooping(false); node.setPositional(false); node.play(); }
@Override public void runCommand(Application app) { if (audioNode.getParent() == null) { System.out.println("attach " + audioNode.getName() + " to " + root); root.attachChild(audioNode); } if (sphereNode == null) { sphereNode = new Node(); Geometry geo = SpatialFactory.createSphere(0.2f, ColorRGBA.Blue.clone().set( ColorRGBA.Blue.r, ColorRGBA.Blue.r, ColorRGBA.Blue.r, 0.5f), true); sphereNode.attachChild(geo); sphereNode.addControl(new RemoveSpatialTimerControl(2f)); } RemoveSpatialTimerControl rstc = sphereNode.getControl(RemoveSpatialTimerControl.class); rstc.reset(); root.attachChild(sphereNode); System.out.println("Play audio!!"); //audioBuffer.resetObject(); audioNode.setVolume(0.5f); audioNode.play(); }
public void stop() { if (node != null){ node.stop(); // Do not nullify the node for non-streaming nodes! if (fileName != null) { // Causes play() to reload the stream on the next playback node = null; } } }
waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", DataType.Buffer); waves.setLooping(true); waves.setReverbEnabled(true); if (uw) { waves.setDryFilter(new LowPassFilter(0.5f, 0.1f)); } else { waves.setDryFilter(aboveWaterAudioFilter);