/** * Creates a new <code>AudioNode</code> with the given data and key. * * @param audioData The audio data contains the audio track to play. * @param audioKey The audio key that was used to load the AudioData */ public AudioNode(AudioData audioData, AudioKey audioKey) { setAudioData(audioData, audioKey); }
/** * Creates a new <code>AudioNode</code> with the given data and key. * * @param audioData The audio data contains the audio track to play. * @param audioKey The audio key that was used to load the AudioData */ public AudioNode(AudioData audioData, AudioKey audioKey) { setAudioData(audioData, audioKey); }
/** * Creates a new <code>AudioNode</code> with the given data and key. * * @param audioData The audio data contains the audio track to play. * @param audioKey The audio key that was used to load the AudioData */ public AudioNode(AudioData audioData, AudioKey audioKey) { setAudioData(audioData, audioKey); }
/** * Creates a new <code>AudioNode</code> with the given data and key. * * @param audioRenderer The audio renderer to use for playing. Cannot be null. * @param audioData The audio data contains the audio track to play. * @param audioKey The audio key that was used to load the AudioData * * @deprecated AudioRenderer parameter is ignored. */ public AudioNode(AudioRenderer audioRenderer, AudioData audioData, AudioKey audioKey) { setAudioData(audioData, audioKey); }