material.setCraftable(true);
wood.setCraftable(true); wood.addItem("stickWood", 1, Material.VALUE_Shard); wood.addItem("plankWood", 1, Material.VALUE_Ingot); stone.setCraftable(true); stone.addItemIngot("cobblestone"); stone.addItemIngot("stone"); flint.setCraftable(true); flint.addItem(Items.FLINT, 1, Material.VALUE_Ingot); flint.setRepresentativeItem(new ItemStack(Items.FLINT)); cactus.setCraftable(true); cactus.addItemIngot("blockCactus"); cactus.setRepresentativeItem(new ItemStack(Blocks.CACTUS)); obsidian.setCraftable(true); obsidian.setCastable(true); obsidian.addItemIngot("obsidian"); prismarine.setCraftable(true); prismarine.addItem("gemPrismarine", 1, Material.VALUE_Fragment); prismarine.addItem("blockPrismarine", 1, Material.VALUE_Ingot); netherrack.setCraftable(true); netherrack.addItemIngot("netherrack"); netherrack.setRepresentativeItem(Blocks.NETHERRACK); endstone.setCraftable(true);