wood.addItem("stickWood", 1, Material.VALUE_Shard);
wood.addItem("plankWood", 1, Material.VALUE_Ingot);
wood.addItem("logWood", 1, Material.VALUE_Ingot * 4);
wood.addTrait(ecological);
flint.addItem(Items.FLINT, 1, Material.VALUE_Ingot);
flint.setRepresentativeItem(new ItemStack(Items.FLINT));
flint.addTrait(crude2, HEAD);
prismarine.addItem("gemPrismarine", 1, Material.VALUE_Fragment);
prismarine.addItem("blockPrismarine", 1, Material.VALUE_Ingot);
prismarine.addItem("blockPrismarineBrick", 1, Material.VALUE_Fragment * 9);
prismarine.addItem("blockPrismarineDark", 1, Material.VALUE_Ingot * 2);
prismarine.setRepresentativeItem(Blocks.PRISMARINE);
prismarine.addTrait(jagged, HEAD);
bone.addItem(new ItemStack(Items.DYE, 1, EnumDyeColor.WHITE.getDyeDamage()), 1, Material.VALUE_Fragment);
bone.setRepresentativeItem(Items.BONE);
bone.addTrait(splintering, HEAD);
paper.addItem("paper", 1, Material.VALUE_Fragment);
paper.setRepresentativeItem(Items.PAPER);
paper.addTrait(writable2, HEAD);
sponge.addItem(Blocks.SPONGE, Material.VALUE_Ingot);
sponge.setRepresentativeItem(Blocks.SPONGE);
sponge.addTrait(squeaky);
firewood.addItem(TinkerCommons.firewood, 1, Material.VALUE_Ingot);