@Override public void close () { super.close(); program.close(); gl.glDeleteBuffers(2, new int[] { verticesId, elementsId }, 0); gl.checkError("TriangleBatch close"); }
@Override public void close () { super.close(); program.close(); gl.glDeleteBuffers(2, new int[] { verticesId, elementsId }, 0); gl.checkError("UniformQuadBatch close"); }
@Override public void close () { super.close(); program.close(); gl.glDeleteBuffers(2, new int[] { verticesId, elementsId }, 0); gl.checkError("UniformQuadBatch close"); }
@Override public void close () { super.close(); program.close(); gl.glDeleteBuffers(2, new int[] { verticesId, elementsId }, 0); gl.checkError("TriangleBatch close"); }