/** * Retrieve Decay Time. * @return reverb decay time * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * @since Java 3D 1.3 */ public float getDecayTime() { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_DECAY_TIME_READ)) throw new CapabilityNotSetException(J3dI18N.getString("AuralAttributes29")); return ((AuralAttributesRetained)this.retained).getDecayTime(); }