/** * Gets the position of the unit relative to the root location as a Point3d object. * * @return position relative to the root location * * @throws NotAvailableException is thrown if the transformation is not available. * @throws InterruptedException is thrown if the thread was externally interrupted. * @deprecated please use {@code getUnitPositionGlobalPoint3d()} instead. */ @Deprecated default Point3d getGlobalPositionPoint3d() throws NotAvailableException, InterruptedException { return getUnitPositionGlobalPoint3d(); }