/** * Gets the Transform3D of the transformation from root to unit coordinate system. * * @return transform relative to root location * * @throws NotAvailableException is thrown if the transformation is not available. * @throws InterruptedException is thrown if the thread was externally interrupted. * @deprecated please use {@code getRootToUnitTransform3D()} instead. */ default Transform3D getTransform3D() throws NotAvailableException, InterruptedException { return getRootToUnitTransform3D(); }