public void clear() { resize(0); } public native void resize(@Cast("size_t") long n);
public FloatNDArrayVector put(FloatNDArray value) { if (size() != 1) { resize(1); } return put(0, value); } public FloatNDArrayVector put(FloatNDArray ... array) {
public FloatNDArray pop_back() { long size = size(); FloatNDArray value = get(size - 1); resize(size - 1); return value; } public FloatNDArrayVector push_back(FloatNDArray value) {
public FloatNDArrayVector put(FloatNDArray ... array) { if (size() != array.length) { resize(array.length); } for (int i = 0; i < array.length; i++) { put(i, array[i]); } return this; } }
public FloatNDArrayVector push_back(FloatNDArray value) { long size = size(); resize(size + 1); return put(size, value); } public FloatNDArrayVector put(FloatNDArray value) {