public void glVertexAttrib2f (int indx, float x, float y) { GL20.glVertexAttrib2f(indx, x, y); }
public void glVertexAttrib2f (int indx, float x, float y) { GL20.glVertexAttrib2f(indx, x, y); }
public void glVertexAttrib2f (int indx, float x, float y) { GL20.glVertexAttrib2f(indx, x, y); }
public void glVertexAttrib2f (int indx, float x, float y) { GL20.glVertexAttrib2f(indx, x, y); }
public void glVertexAttrib2fv (int indx, FloatBuffer values) { GL20.glVertexAttrib2f(indx, values.get(), values.get()); }
public void glVertexAttrib2fv (int indx, FloatBuffer values) { GL20.glVertexAttrib2f(indx, values.get(), values.get()); }
public void glVertexAttrib2fv (int indx, FloatBuffer values) { GL20.glVertexAttrib2f(indx, values.get(), values.get()); }
public void glVertexAttrib2fv (int indx, FloatBuffer values) { GL20.glVertexAttrib2f(indx, values.get(), values.get()); }
@Override public void glVertexAttrib2f(int indx, float x, float y) { GL20.glVertexAttrib2f(indx, x, y); }
@Override public void glVertexAttrib2f(int indx, float x, float y) { GL20.glVertexAttrib2f(indx, x, y); }
@Override public void glVertexAttrib2f(int indx, float x, float y) { GL20.glVertexAttrib2f(indx, x, y); }
@Override public void glVertexAttrib2f(int indx, float x, float y) { GL20.glVertexAttrib2f(indx, x, y); }
public void glVertexAttrib2f (int indx, float x, float y) { GL20.glVertexAttrib2f(indx, x, y); }
public void glVertexAttrib2f (int indx, float x, float y) { GL20.glVertexAttrib2f(indx, x, y); }
@Override public void glVertexAttrib2fv(int indx, FloatBuffer values) { GL20.glVertexAttrib2f(indx, values.get(), values.get()); }
@Override public void glVertexAttrib2fv(int indx, FloatBuffer values) { GL20.glVertexAttrib2f(indx, values.get(), values.get()); }
@Override public void glVertexAttrib2fv(int indx, FloatBuffer values) { GL20.glVertexAttrib2f(indx, values.get(), values.get()); }
@Override public void glVertexAttrib2fv(int indx, FloatBuffer values) { GL20.glVertexAttrib2f(indx, values.get(), values.get()); }
public void glVertexAttrib2fv (int indx, FloatBuffer values) { GL20.glVertexAttrib2f(indx, values.get(), values.get()); }
public void glVertexAttrib2fv (int indx, FloatBuffer values) { GL20.glVertexAttrib2f(indx, values.get(), values.get()); }