@Override public void glDeleteVertexArrays(IntBuffer arrays) { checkLimit(arrays); ARBVertexArrayObject.glDeleteVertexArrays(arrays); }
@Override public void glDeleteVertexArrays(final IntBuffer arrays) { checkLimit(arrays); ARBVertexArrayObject.glDeleteVertexArrays(arrays); }
@Override public void deleteVertexArray(int id) { ARBVertexArrayObject.glDeleteVertexArrays(id); }
@Override public void glDeleteVertexArrays(IntBuffer arrays) { checkLimit(arrays); ARBVertexArrayObject.glDeleteVertexArrays(arrays); } }