Creates a new instance.
Adds a cubic curve to the bezier path. This is a convenience method for adding a
node with control p
Adds a (at least) linear 'curve' to the bezier path. If the previous node has no
C2 control point th
Adds the first node to the bezier path. This is a convenience method for adding
the first node with
Transforms the BezierPath.
Converts the BezierPath into a Path2D.Double.
Adds a set of nodes to the path. Convenience method for adding multiple nodes
with a single control
Adds an elliptical arc, defined by two radii, an angle from the x-axis, a flag
to choose the large a