public MyCanvas(int num_fields, int field_size, int x_offset, int y_offset) { this.num_fields=num_fields; this.field_size=field_size; this.x_offset=x_offset; this.y_offset=y_offset; array=new int[num_fields][num_fields]; setBackground(Color.white); setSize(2 * x_offset + num_fields * field_size + 30, y_offset + num_fields * field_size + 50); for(int i=0; i < num_fields; i++) for(int j=0; j < num_fields; j++) array[i][j]=0; }
public MyCanvas(int num_fields, int field_size, int x_offset, int y_offset) { this.num_fields=num_fields; this.field_size=field_size; this.x_offset=x_offset; this.y_offset=y_offset; array=new int[num_fields][num_fields]; setBackground(Color.white); setSize(2 * x_offset + num_fields * field_size + 30, y_offset + num_fields * field_size + 50); for(int i=0; i < num_fields; i++) for(int j=0; j < num_fields; j++) array[i][j]=0; }
public MyCanvas(int num_fields, int field_size, int x_offset, int y_offset) { this.num_fields=num_fields; this.field_size=field_size; this.x_offset=x_offset; this.y_offset=y_offset; array=new int[num_fields][num_fields]; setBackground(Color.white); setSize(2 * x_offset + num_fields * field_size + 30, y_offset + num_fields * field_size + 50); for(int i=0; i < num_fields; i++) for(int j=0; j < num_fields; j++) array[i][j]=0; }