simplex.getClosestPoint(closestPoint); float distanceSqr1 = closestPoint.lengthSquared(); float distanceSqr2 = distanceSqr1; simplex.getClosestPoint(closestPoint); distanceSqr2 = closestPoint.lengthSquared();
simplex.getClosestPoint(closestPoint); float distanceSqr1 = closestPoint.lengthSquared(); float distanceSqr2 = distanceSqr1; simplex.getClosestPoint(closestPoint); distanceSqr2 = closestPoint.lengthSquared();
simplex.getClosestPoint(closestPoint); float distanceSqr1 = closestPoint.lengthSquared(); float distanceSqr2 = distanceSqr1; simplex.getClosestPoint(closestPoint); distanceSqr2 = closestPoint.lengthSquared();
simplex.getClosestPoint(closestPoint); float distanceSqr1 = closestPoint.lengthSquared(); float distanceSqr2 = distanceSqr1; simplex.getClosestPoint(closestPoint); distanceSqr2 = closestPoint.lengthSquared();
simplex.getClosestPoint(closestPoint); float distanceSqr1 = closestPoint.lengthSquared(); float distanceSqr2 = distanceSqr1; simplex.getClosestPoint(closestPoint); distanceSqr2 = closestPoint.lengthSquared();