- decode
- hash
- allocDigest
- allocEncodeWrite
Encode and write, allocating space as needed
- deallocDigest
- encode
Encode a node - it is better to use encodeStore which may avoid an additional
copy in getting the no
- encodeStore
Encode and write a Node to the ObjectFile. Uses the given ByteBuffer for
encoding space if possible.
- encodeWrite
Encode and write, using the space provided which is assumed to be large enough.
- fetchDecode
Read and decode a Node from the ObjectFile. The id must have originally been
generated by #encodeSto
- nodes