/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray(InputStream)}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @param size the initial buffer size * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.5 */ public static InputStream toBufferedInputStream(final InputStream input, final int size) throws IOException { return ByteArrayOutputStream.toBufferedInputStream(input, size); }
/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray(InputStream)}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.0 */ public static InputStream toBufferedInputStream(final InputStream input) throws IOException { return ByteArrayOutputStream.toBufferedInputStream(input); }
/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray()}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.0 */ public static InputStream toBufferedInputStream(final InputStream input) throws IOException { return toBufferedInputStream(input, 1024); }
/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray()}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.0 */ public static InputStream toBufferedInputStream(final InputStream input) throws IOException { return toBufferedInputStream(input, 1024); }
/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray(InputStream)}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.0 */ public static InputStream toBufferedInputStream(InputStream input) throws IOException { return ByteArrayOutputStream.toBufferedInputStream(input); }
/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray(InputStream)}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.0 */ public static InputStream toBufferedInputStream(InputStream input) throws IOException { return ByteArrayOutputStream.toBufferedInputStream(input); }
/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray(InputStream)}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @param size the initial buffer size * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.5 */ public static InputStream toBufferedInputStream(final InputStream input, final int size) throws IOException { return ByteArrayOutputStream.toBufferedInputStream(input, size); }
/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray(InputStream)}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @param size the initial buffer size * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.5 */ public static InputStream toBufferedInputStream(final InputStream input, int size) throws IOException { return ByteArrayOutputStream.toBufferedInputStream(input, size); }
/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray(InputStream)}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.0 */ public static InputStream toBufferedInputStream(InputStream input) throws IOException { return ByteArrayOutputStream.toBufferedInputStream(input); }
/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray(InputStream)}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.0 */ public static InputStream toBufferedInputStream(final InputStream input) throws IOException { return ByteArrayOutputStream.toBufferedInputStream(input); }
/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray(InputStream)}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.0 */ public static InputStream toBufferedInputStream(InputStream input) throws IOException { return ByteArrayOutputStream.toBufferedInputStream(input); }
/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray(InputStream)}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.0 */ public static InputStream toBufferedInputStream(final InputStream input) throws IOException { return ByteArrayOutputStream.toBufferedInputStream(input); }
/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray()}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.0 */ public static InputStream toBufferedInputStream(final InputStream input) throws IOException { return toBufferedInputStream(input, 1024); }
/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray()}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.0 */ public static InputStream toBufferedInputStream(InputStream input) throws IOException { ByteArrayOutputStream output = new ByteArrayOutputStream(); output.write(input); return output.toBufferedInputStream(); }
/** * Fetches entire contents of an <code>InputStream</code> and represent * same data as result InputStream. * <p> * This method is useful where, * <ul> * <li>Source InputStream is slow.</li> * <li>It has network resources associated, so we cannot keep it open for * long time.</li> * <li>It has network timeout associated.</li> * </ul> * It can be used in favor of {@link #toByteArray()}, since it * avoids unnecessary allocation and copy of byte[].<br> * This method buffers the input internally, so there is no need to use a * <code>BufferedInputStream</code>. * * @param input Stream to be fully buffered. * @return A fully buffered stream. * @throws IOException if an I/O error occurs * @since 2.0 */ public static InputStream toBufferedInputStream(InputStream input) throws IOException { ByteArrayOutputStream output = new ByteArrayOutputStream(); output.write(input); return output.toBufferedInputStream(); }