public void renderParticles(EntityPlayer dumbplayer, float partialTicks) { float f = ActiveRenderInfo.getRotationX(); float f1 = ActiveRenderInfo.getRotationZ(); float f2 = ActiveRenderInfo.getRotationYZ(); float f3 = ActiveRenderInfo.getRotationXY();
public void renderParticles(EntityPlayer aPlayer, float pTicks) { float f = ActiveRenderInfo.getRotationX(); float f1 = ActiveRenderInfo.getRotationZ(); float f2 = ActiveRenderInfo.getRotationYZ(); float f3 = ActiveRenderInfo.getRotationXY();
public void renderParticles(Entity entity, float f) { float f1 = ActiveRenderInfo.getRotationX(); float f2 = ActiveRenderInfo.getRotationZ(); float f3 = ActiveRenderInfo.getRotationYZ(); float f4 = ActiveRenderInfo.getRotationXY();