yaw = entityanimal.prevRotationYawHead + (entityanimal.rotationYawHead - entityanimal.prevRotationYawHead) * partialTicks + 180.0F; IBlockState state = ActiveRenderInfo.getBlockStateAtEntityViewpoint(this.mc.world, entity, partialTicks); net.minecraftforge.client.event.EntityViewRenderEvent.CameraSetup event = new net.minecraftforge.client.event.EntityViewRenderEvent.CameraSetup(EntityRenderer.class.cast(this), entity, state, partialTicks, yaw, pitch, roll); net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event);