this.fillWithBlocks(world, sbb, 6, 3, 2, 6, 3, 4, Blocks.WOODEN_SLAB.getStateFromMeta(8), Blocks.WOODEN_SLAB.getStateFromMeta(8), false); this.fillWithBlocks(world, sbb, 5, 3, 4, 5, 3, 6, Blocks.WOODEN_SLAB.getStateFromMeta(8), Blocks.WOODEN_SLAB.getStateFromMeta(8), false); this.fillWithBlocks(world, sbb, 6, 1, 2, 6, 1, 4, Blocks.PLANKS); this.fillWithBlocks(world, sbb, 5, 1, 4, 5, 1, 5, Blocks.PLANKS);