- debugTime
This debug/profiling function will print the current time (in milliseconds) to
the log. If the boole
- driftAddSmoke
Smoke cannot climb more then 4 hexes if the next hex is more then 4 in elevation
then The smoke will
- driftSmokeDissipate
Diisipates Smoke clouds instead of indivdiual smoke hexes
- driftSmokeReport
- resolveFire
Make fires spread, smoke spread, and make sure that all fires started this turn
are marked as "burni
- resolveSmoke
Under L3 rules, smoke drifts in the direction of the wind and has a chance to
dissipate. This functi
- spreadFire
Spreads the fire, and reports the spread, to the specified hex, if possible, if
the hex isn't alread