/** * Restores the entity after serialization */ public void restore() { // restore all mounted equipments for (Mounted mounted : equipmentList) { mounted.restore(); } // set game options, we derive some equipment's modes from this setGameOptions(); }
ClubAttackAction caa = (ClubAttackAction) ea; Mounted club = caa.getClub(); club.restore();
ClubAttackAction caa = (ClubAttackAction) ea; Mounted club = caa.getClub(); club.restore();