- d6
Wrapper to random#d6(n)
- getFullCrewSize
- getTotalDriverNeeds
- getTotalGunnerNeeds
- oddsAbove
Returns the odds that a certain number or above will be rolled on 2d6, or on 3d6
drop the lowest if
- randomInt
Wrapper to random#randomInt(n)
- allowAimedShotWith
- calcSensorShadow
Calculates the Sensor Shadow effect in play between a detector and target pair
- calcSpaceECM
Calculates the ECM effects in play between a detector and target pair
- calculateClusterHitTableAmount
- canCompleteNodePath
Looks through the network list to ensure that the given Entity is connected to
the network.
- canMoveOnPavement
Can movement between the two coordinates be on pavement (which includes roads
and bridges)? If so it