- <init>
Creates and lays out a new movement phase display for the specified
clientgui.getClient().
- beginMyTurn
Does turn start stuff
- breakGrapple
- brush
Sweep off the target with the arms that the player selects.
- ce
Returns the current entity.
- chooseClub
- chooseTarget
Have the player select a target from the entities at the given coords.
- club
Club that target!
- disableButtons
Disables all buttons in the interface
- doGrapple
Grapple that target!
- doSearchlight
- dodge
Dodge like that guy in that movie that I won't name for copywrite reasons!