@Test public void testCalculateMyDamagePotential() { final BasicPathRanker testRanker = Mockito.spy(new BasicPathRanker(mockPrincess)); Mockito.doReturn(mockFireControl).when(testRanker).getFireControl();
@Test public void testCalculateDamagePotential() { final BasicPathRanker testRanker = Mockito.spy(new BasicPathRanker(mockPrincess)); Mockito.doReturn(mockFireControl).when(testRanker).getFireControl();
myFiringPlan = getFireControl().guessFullAirToGroundPlan(path.getEntity(), enemy, new EntityState(enemy), path, game, false); } else { FireControl.DOES_NOT_TRACK_HEAT, null); myFiringPlan = getFireControl().determineBestFiringPlan(guess);
maxHeat, null); return getFireControl().determineBestFiringPlan(guess).getUtility();