.calculateDamagePotential(Mockito.eq(mockEnemyMech), Mockito.any(EntityState.class), Mockito.any(MovePath.class), Mockito.any(EntityState.class), Mockito.anyInt(), Mockito.any(IGame.class));
Assert.assertEquals(0.0, testRanker.calculateDamagePotential(mockEnemy, mockShooterState, mockPath, mockTargetState, testDistance, mockGame), TOLERANCE); testRanker.calculateDamagePotential(mockEnemy, mockShooterState, mockPath, Assert.assertEquals(0.0, testRanker.calculateDamagePotential(mockEnemy, mockShooterState, mockPath, mockTargetState, testDistance, mockGame), TOLERANCE);
double theirDamagePotential = calculateDamagePotential(enemy, new EntityState(enemy), path,