- <init>
Constructs and initializes an AxisAngle4d from the components contained in the
array.
- getAngle
Get the axis angle, in radians.
An axis angle is a rotation angle about the vector (x,y,z).
- set
Sets the value of this axis angle to the specified x,y,z,angle.
- getX
Get value of x coordinate.
- getY
Get value of y coordinate.
- getZ
Get value of z coordinate.
- setAngle
Set the axis angle, in radians.
An axis angle is a rotation angle about the vector (x,y,z).
- epsilonEquals
Returns true if the L-infinite distance between this axis-angle and axis-angle
a1 is less than or eq
- setY
Set a new value for y coordinate.
- setZ
Set a new value for z coordinate.