if (record.alphaFunc != glFunc || record.alphaRef != state.getReference()) { if (gl.isGL2ES1()) { gl.getGL2ES1().glAlphaFunc(glFunc, state.getReference()); final int glFunc = getGLFuncValue(state.getTestFunction()); if (gl.isGL2ES1()) { gl.getGL2ES1().glAlphaFunc(glFunc, state.getReference());