@Test public void testGetNormalizedComponentsRGBWhite() { ComponentColorModel model = new UInt32ColorModel(sRGB, true, false); float[] normalized = model.getNormalizedComponents(new int[]{-1, -1, -1, -1}, null, 0); for (float norm : normalized) { assertEquals(1, norm, 0); } }
@Test public void testGetNormalizedComponentsRGBBlack() { ComponentColorModel model = new UInt32ColorModel(sRGB, true, false); float[] normalized = model.getNormalizedComponents(new int[]{0, 0, 0, 0}, null, 0); for (float norm : normalized) { assertEquals(0, norm, 0); } }
@Test public void testGetNormalizedComponentsGrayWhite() { ComponentColorModel model = new UInt32ColorModel(GRAY, false, false); float[] normalized = model.getNormalizedComponents(new int[]{-1}, null, 0); for (float norm : normalized) { assertEquals(1, norm, 0); } }
@Test public void testGetNormalizedComponentsRGBGray() { ComponentColorModel model = new UInt32ColorModel(sRGB, true, false); float[] normalized = model.getNormalizedComponents(new int[]{Integer.MIN_VALUE, Integer.MIN_VALUE, Integer.MIN_VALUE, Integer.MIN_VALUE}, null, 0); for (float norm : normalized) { assertEquals(0.5f, norm, 0); } }
@Test public void testGetNormalizedComponentsGrayBlack() { ComponentColorModel model = new UInt32ColorModel(GRAY, false, false); float[] normalized = model.getNormalizedComponents(new int[]{0}, null, 0); for (float norm : normalized) { assertEquals(0, norm, 0); } }
@Test public void testGetNormalizedComponentsGrayGray() { ComponentColorModel model = new UInt32ColorModel(GRAY, false, false); float[] normalized = model.getNormalizedComponents(new int[]{Integer.MIN_VALUE}, null, 0); for (float norm : normalized) { assertEquals(0.5f, norm, 0); } }
@Test public void testGetNormalizedComponentsGray() { ComponentColorModel model = new UInt32ColorModel(GRAY, false, false); int[] pixel = new int[1]; float[] normalized = null; for (long pix = 0; pix < 1l << 32; pix += Short.MAX_VALUE) { float expected = ((float) (pix & 0xffffffffl)) / ((float) ((1l << 32) - 1)); pixel[0] = (int) pix; normalized = model.getNormalizedComponents(pixel, normalized, 0); assertEquals(expected, normalized[0], 0); } } }
@Test public void testGetNormalizedComponentsRGB() { ComponentColorModel model = new UInt32ColorModel(sRGB, true, false); int[] pixel = new int[4]; float[] normalized = null; for (long pix = 0; pix < 1l << 32; pix += Short.MAX_VALUE) { float expected = ((float) (pix & 0xffffffffl)) / ((float) ((1l << 32) - 1)); for (int i = 0; i < pixel.length; i++) { pixel[i] = (int) pix; } normalized = model.getNormalizedComponents(pixel, normalized, 0); for (float norm : normalized) { assertEquals(expected, norm, 0); } } }
@Override public float[] getNormalizedComponents(Object pixel, float[] normComponents, int normOffset) { if (getDecode() == null) { return super.getNormalizedComponents(pixel, normComponents, normOffset); } return normalize((byte[]) pixel, normComponents, normOffset); } }
@Override public float[] getNormalizedComponents(Object pixel, float[] normComponents, int normOffset) { if (getDecode() == null) { return super.getNormalizedComponents(pixel, normComponents, normOffset); } return normalize((byte[]) pixel, normComponents, normOffset); } }
@Test public void testGetNormalizedComponentsGrayBlack() { ComponentColorModel model = new UInt32ColorModel(GRAY, false, false); float[] normalized = model.getNormalizedComponents(new int[]{0}, null, 0); for (float norm : normalized) { assertEquals(0, norm, 0); } }
@Test public void testGetNormalizedComponentsRGBBlack() { ComponentColorModel model = new UInt32ColorModel(sRGB, true, false); float[] normalized = model.getNormalizedComponents(new int[]{0, 0, 0, 0}, null, 0); for (float norm : normalized) { assertEquals(0, norm, 0); } }
@Test public void testGetNormalizedComponentsRGBGray() { ComponentColorModel model = new UInt32ColorModel(sRGB, true, false); float[] normalized = model.getNormalizedComponents(new int[]{Integer.MIN_VALUE, Integer.MIN_VALUE, Integer.MIN_VALUE, Integer.MIN_VALUE}, null, 0); for (float norm : normalized) { assertEquals(0.5f, norm, 0); } }
@Test public void testGetNormalizedComponentsRGBWhite() { ComponentColorModel model = new UInt32ColorModel(sRGB, true, false); float[] normalized = model.getNormalizedComponents(new int[]{-1, -1, -1, -1}, null, 0); for (float norm : normalized) { assertEquals(1, norm, 0); } }
@Test public void testGetNormalizedComponentsGrayGray() { ComponentColorModel model = new UInt32ColorModel(GRAY, false, false); float[] normalized = model.getNormalizedComponents(new int[]{Integer.MIN_VALUE}, null, 0); for (float norm : normalized) { assertEquals(0.5f, norm, 0); } }
@Test public void testGetNormalizedComponentsGrayWhite() { ComponentColorModel model = new UInt32ColorModel(GRAY, false, false); float[] normalized = model.getNormalizedComponents(new int[]{-1}, null, 0); for (float norm : normalized) { assertEquals(1, norm, 0); } }
@Test public void testGetNormalizedComponentsGray() { ComponentColorModel model = new UInt32ColorModel(GRAY, false, false); int[] pixel = new int[1]; float[] normalized = null; for (long pix = 0; pix < 1l << 32; pix += Short.MAX_VALUE) { float expected = ((float) (pix & 0xffffffffl)) / ((float) ((1l << 32) - 1)); pixel[0] = (int) pix; normalized = model.getNormalizedComponents(pixel, normalized, 0); assertEquals(expected, normalized[0], 0); } } }
@Test public void testGetNormalizedComponentsRGB() { ComponentColorModel model = new UInt32ColorModel(sRGB, true, false); int[] pixel = new int[4]; float[] normalized = null; for (long pix = 0; pix < 1l << 32; pix += Short.MAX_VALUE) { float expected = ((float) (pix & 0xffffffffl)) / ((float) ((1l << 32) - 1)); for (int i = 0; i < pixel.length; i++) { pixel[i] = (int) pix; } normalized = model.getNormalizedComponents(pixel, normalized, 0); for (float norm : normalized) { assertEquals(expected, norm, 0); } } }