@Override protected void bakeBlock(BlockForestryLeaves block, Key key, IModelBaker baker, boolean inventory) { // Render the plain leaf block. baker.addBlockModel(null, key.leafSprite, BlockAbstractLeaves.FOLIAGE_COLOR_INDEX); if (key.fruitSprite != null) { baker.addBlockModel(null, key.fruitSprite, BlockAbstractLeaves.FRUIT_COLOR_INDEX); } // Set the particle sprite baker.setParticleSprite(key.leafSprite); }
@Override protected void bakeBlock(BlockFarm blockFarm, Key key, IModelBaker baker, boolean inventory) { TextureAtlasSprite[] textures = getSprites(key.texture); // Add the plain block. baker.addBlockModel(null, textures, 0); // Add the overlay block. baker.addBlockModel(null, getOverlaySprites(key.type), 0); // Set the particle sprite baker.setParticleSprite(textures[0]); }
@Override protected void bakeBlock(B block, K key, IModelBaker baker, boolean inventory) { for (int pass = 0; pass < block.getRenderPasses(); pass++) { TextureAtlasSprite[] sprites = new TextureAtlasSprite[6]; for (EnumFacing facing : EnumFacing.VALUES) { sprites[facing.ordinal()] = block.getSprite(key, facing, pass); } baker.addBlockModel(null, sprites, pass); } // Set the particle sprite //TODO: Adding a breaking sprite baker.setParticleSprite(block.getSprite(key, null, 1)); }
@Override protected void bakeBlock(BlockDefaultLeaves block, Key key, IModelBaker baker, boolean inventory) { TreeDefinition treeDefinition = key.definition; TextureMap map = Minecraft.getMinecraft().getTextureMapBlocks(); ITreeGenome genome = treeDefinition.getGenome(); IAlleleTreeSpecies species = genome.getPrimary(); ILeafSpriteProvider leafSpriteProvider = species.getLeafSpriteProvider(); ResourceLocation leafSpriteLocation = leafSpriteProvider.getSprite(false, key.fancy); TextureAtlasSprite leafSprite = map.getAtlasSprite(leafSpriteLocation.toString()); // Render the plain leaf block. baker.addBlockModel(null, leafSprite, BlockAbstractLeaves.FOLIAGE_COLOR_INDEX); // Set the particle sprite baker.setParticleSprite(leafSprite); }
@Override protected void bakeBlock(BlockETDecorativeLeaves block, ETTreeDefinition treeDefinition, IModelBaker baker, boolean inventory) { TextureMap map = Minecraft.getMinecraft().getTextureMapBlocks(); ITreeGenome genome = treeDefinition.getGenome(); IAlleleTreeSpecies species = genome.getPrimary(); ILeafSpriteProvider leafSpriteProvider = species.getLeafSpriteProvider(); ResourceLocation leafSpriteLocation = leafSpriteProvider.getSprite(false, Proxies.render.fancyGraphicsEnabled()); TextureAtlasSprite leafSprite = map.getAtlasSprite(leafSpriteLocation.toString()); // Render the plain leaf block. baker.addBlockModel(null, leafSprite, BlockAbstractLeaves.FOLIAGE_COLOR_INDEX); // Set the particle sprite baker.setParticleSprite(leafSprite); }
@Override protected void bakeBlock(BlockDecorativeLeaves block, Key key, IModelBaker baker, boolean inventory) { TreeDefinition treeDefinition = key.definition; TextureMap map = Minecraft.getMinecraft().getTextureMapBlocks(); ITreeGenome genome = treeDefinition.getGenome(); IAlleleTreeSpecies species = genome.getPrimary(); ILeafSpriteProvider leafSpriteProvider = species.getLeafSpriteProvider(); ResourceLocation leafSpriteLocation = leafSpriteProvider.getSprite(false, key.fancy); TextureAtlasSprite leafSprite = map.getAtlasSprite(leafSpriteLocation.toString()); // Render the plain leaf block. baker.addBlockModel(null, leafSprite, BlockAbstractLeaves.FOLIAGE_COLOR_INDEX); // Render overlay for fruit leaves. ResourceLocation fruitSpriteLocation = genome.getFruitProvider().getDecorativeSprite(); if (fruitSpriteLocation != null) { TextureAtlasSprite fruitSprite = map.getAtlasSprite(fruitSpriteLocation.toString()); baker.addBlockModel(null, fruitSprite, BlockAbstractLeaves.FRUIT_COLOR_INDEX); } // Set the particle sprite baker.setParticleSprite(leafSprite); }
@Override protected void bakeBlock(BlockDefaultLeavesFruit block, Key key, IModelBaker baker, boolean inventory) { TreeDefinition treeDefinition = key.definition; TextureMap map = Minecraft.getMinecraft().getTextureMapBlocks(); ITreeGenome genome = treeDefinition.getGenome(); IAlleleTreeSpecies species = genome.getPrimary(); ILeafSpriteProvider leafSpriteProvider = species.getLeafSpriteProvider(); ResourceLocation leafSpriteLocation = leafSpriteProvider.getSprite(false, key.fancy); TextureAtlasSprite leafSprite = map.getAtlasSprite(leafSpriteLocation.toString()); // Render the plain leaf block. baker.addBlockModel(null, leafSprite, BlockAbstractLeaves.FOLIAGE_COLOR_INDEX); // Render overlay for fruit leaves. ResourceLocation fruitSpriteLocation = genome.getFruitProvider().getDecorativeSprite(); if (fruitSpriteLocation != null) { TextureAtlasSprite fruitSprite = map.getAtlasSprite(fruitSpriteLocation.toString()); baker.addBlockModel(null, fruitSprite, BlockAbstractLeaves.FRUIT_COLOR_INDEX); } // Set the particle sprite baker.setParticleSprite(leafSprite); }
@Override protected void bakeBlock(BlockETDefaultLeavesFruit block, Key key, IModelBaker baker, boolean inventory) { ETTreeDefinition treeDefinition = key.definition; TextureMap map = Minecraft.getMinecraft().getTextureMapBlocks(); ITreeGenome genome = treeDefinition.getGenome(); IAlleleTreeSpecies species = genome.getPrimary(); ILeafSpriteProvider leafSpriteProvider = species.getLeafSpriteProvider(); ResourceLocation leafSpriteLocation = leafSpriteProvider.getSprite(false, key.fancy); TextureAtlasSprite leafSprite = map.getAtlasSprite(leafSpriteLocation.toString()); // Render the plain leaf block. baker.addBlockModel(null, leafSprite, BlockAbstractLeaves.FOLIAGE_COLOR_INDEX); // Render overlay for fruit leaves. ResourceLocation fruitSpriteLocation = genome.getFruitProvider().getDecorativeSprite(); if (fruitSpriteLocation != null) { TextureAtlasSprite fruitSprite = map.getAtlasSprite(fruitSpriteLocation.toString()); baker.addBlockModel(null, fruitSprite, BlockAbstractLeaves.FRUIT_COLOR_INDEX); } // Set the particle sprite baker.setParticleSprite(leafSprite); }
@Override protected void bakeBlock(BlockETDefaultLeaves block, ETTreeDefinition treeDefinition, IModelBaker baker, boolean inventory) { TextureMap map = Minecraft.getMinecraft().getTextureMapBlocks(); ITreeGenome genome = treeDefinition.getGenome(); IAlleleTreeSpecies species = genome.getPrimary(); ILeafSpriteProvider leafSpriteProvider = species.getLeafSpriteProvider(); ResourceLocation leafSpriteLocation = leafSpriteProvider.getSprite(false, Proxies.render.fancyGraphicsEnabled()); TextureAtlasSprite leafSprite = map.getAtlasSprite(leafSpriteLocation.toString()); // Render the plain leaf block. baker.addBlockModel(null, leafSprite, BlockAbstractLeaves.FOLIAGE_COLOR_INDEX); // Render overlay for fruit leaves. ResourceLocation fruitSpriteLocation = genome.getFruitProvider().getDecorativeSprite(); if (fruitSpriteLocation != null) { TextureAtlasSprite fruitSprite = map.getAtlasSprite(fruitSpriteLocation.toString()); baker.addBlockModel(null, fruitSprite, BlockAbstractLeaves.FRUIT_COLOR_INDEX); } // Set the particle sprite baker.setParticleSprite(leafSprite); }