- setStates
- <init>
Constructs a quad group with specified vertex coordinates and optional
corresponding normal vectors
- buildTree
Recursively builds a binary tree with leaf quad nodes.
- computeCenters
Computes (x,y,z) components of quad centers (centroids). The (x,y,z) coordinates
of vertices are pac
- computeNormals
Computes (u,v,w) components of normal vectors for quad vertices. The (x,y,z)
coordinates of vertices
- defaultStateSet
Initializes the quad group states.
- dirtyDraw
- getBoundingSphere
- getStates
- indexVertices
Computes indices ijkl for quad vertex coordinates xyz. The (x,y,z) coordinates
of vertices are packe
- isSelected
- makeVertices