public TerrainQuad getTerrainQuadAt(Vector3f location) { HeightMap heightMapAt = getHeightMapAt(location); TerrainQuad q = new TerrainQuad("Quad" + location, patchSize, quadSize, heightMapAt == null ? null : heightMapAt.getHeightMap()); return q; }
public TerrainQuad getTerrainQuadAt(Vector3f location) { HeightMap heightMapAt = getHeightMapAt(location); TerrainQuad q = new TerrainQuad("Quad" + location, patchSize, quadSize, heightMapAt == null ? null : heightMapAt.getHeightMap()); return q; }